-
Start a new sketch and draw a circle; then add point C as a Point on Object
that slides around the circle.
-
Also, create a chair-shaped blob as a Polygon Interior.
An animation button for C.
-
We wish to animate C so that it runs around its circle.
Select the point C, only.
-
Now we choose an item on a submenu. Press the mouse
button down on the Action Button Item of the
Edit
menu and then slide the mouse to the right and down to choose Animation....
|
|
-
You will get a dialog box with some choices. This
time just click Okay for the tab that says Animate.
-
An animation button appears in the sketch. Click
on
the button to send the point C running around the circle.
-
To stop the animation,
click again on the Animate Button.
-
Add a segment. Construct
the radial segment AC . Use the Select Arrow, on the toolbar at the left.
Click the Animate Button again. What happens
to the segment?
Attach a chair at point C using
a translation.
-
We will mark a vector from a vertex of the blob to
point C. Select one of the vertices of the blob and then point C. Now choose
Mark Vector .
-
Select the blob by dragging a rectangle around it.
Translate the blob by the marked vector. Use the Transform Pull-down menue.
(Choose Translate, by Marked Vector.) Where does the blob move? (QUESTION
#1a) What happens when you drag point
C. (QUESTION #1b) Why?
(QUESTION
#1c)
-
Now Click the Animate button again. What happens?
(QUESTION
#2a)Why?
(QUESTION
#2b) In the figure, can you tell which
vertex on the blob was selected when marking the vector? (QUESTION
#2c)
Adding more seats.
This Ferris wheel has just one seat. Let's add more seats. We will
do this by constructing 3 more points on the circle to which we will attach
the seats. These points, along with C, will make four points, equally spaced
90 degrees apart around the circle. |
|
-
Construct these points by constructing the line AC and then the line through
A perpendicular to line AC. The points of intersection of these lines with
the circle are the four equally spaced points.
-
Run the animation again to see how the four points move in unison. Hide
the two lines, and segment AC, for esthetic reasons. (Select the
lines, and segment, then click on Display, the Hide Lines.)
-
Now in turn mark the vector from the same vertex of the blob as before
to each of these three new points. Each time you mark a vector, translate
the blob by this vector. (Unselect the blob, before setting up the next
translation of a chair.)
-
Now double-click the animate button again to see your Ferris wheel.
-
Select the vertices of your blob, then Construct
Polygon Interior. Use Display, to change
the colors of your "seats."
|